So Mom and Dad threw a suitcase each together and took off in the truck. They'll be there in a few hours.
I'm close to my dad's parents.
The darkness inside was disorienting. She looked in, and could see nothing; it was as if no light at all passed through the doorway, not even the creepy red illumination.
She couldn’t turn back now; her fingerprints were on the doorknob. Oxana stepped through, feeling carefully with one foot on the floor and holding her hands in front of her.
The floor felt rough under her feet but level, and nothing met her hands. She took careful step after careful step, reaching out to either side, feeling in front of her, wondering once again was this a good idea?
The answer appeared to be no, but here she was anyway. Her head hurt, probably from the pressure changes down here, and the air tasted damp and stale, like the door hadn’t been open in a long time. Since 1920? she wondered. Or just a few years ago? Was it safe to breathe? There were all sorts of stories about why the dorm had been closed off, after all. She couldn’t remember if one of them had been about gas, or bad air, or carbon monoxide, or anything.
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There is an Underschool Pinterest board! Here - https://www.pinterest.com/aldersprig/
I want to make more words happen. The harder I try, the less they want to come.
I get in a writing groove but have to leave at the end of my lunch break. I can't make words happen now.
"You look like you're enjoying your music." I cut off my music.
I'm so damn tired. I don't want to go to bed yet in case words do happen.
I feel like shit and want to talk. If I start thinking about talking, I start feeling like I'm choking.
As far as #365k/365Day is going, I've written over 268k so far. I'm approximately 73% of the way to goal. I've ended each month with at least 6,000 words over where I needed to be. My best month so far has been May, where I wrote nearly 36,000 more words than I needed. I might have the occasional shitty writing day, but I'm not letting myself get behind where I need to be.
I'm still on my goddamn period. I've been on my period since June 5. Monday will be three damn weeks. I'm fucking sick of it. It shows no sign of slowing down or stopping.
15kinks is... ongoing. I've had a few good writing nights in a row off it, so that's good. I still feel like it's ridiculous and unreadable and so fucking pointless, but I have one damn anonymous reader on Tumblr. I'm writing for them.
And on that contrary note, I'm fucking sick of Tumblr too. I haven't quite taken it off my phone yet. But it's not far from it either.
Chason was shaking his head, and he had gotten half to his feet. “You guys don’t know her at all. I don’t know how you can think that she’d be in any way involved with something like hurting another student! I mean, really.”
“Chason-” Nilien began.
Lorque talked right over her. “Just...
This is of a series with N is for Nereid, O is for Octopi, R is for Rituals, Linguistic Tricks, and Finish It: Scheffenon but stands alone.
The summer was a hot one, a dry one, and, all over the land, fountains had dried up and every drop of water was hoarded.
The weather was as warm as it ever got on the Northern Sea, and the waters were full of bathers from all over the Empire. It was quite the place to go, Scheffenon, known for its rejuvenative waters, its quiet and attentive, yet non-inquisitive staff, and its beautiful fountains.
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At Continuum 13, I had the pleasure of sitting on the Tabletop Gaming panel with Aidan Doyle, Darryl “Owlbear” Brown, Laura Wilkinson and Bryce Campbell. The discussion was a mix of designer and player perspectives, and remained an upbeat conversation throughout. We could have continued for hours.
One of the things I touched on in the panel was feminism and gaming. I wanted to elaborate a little on that here.
The rise of Kickstarter has brought a new golden age for indie RPGs. As the panel mentioned, you can now find something for everyone. This includes games that have strong feminist influences and encourage diversity. A few of the games that have come across my radar include:
Bluebeard’s Bride by Whitney Strix Beltrn, Marissa Kelly, and Sarah Richardson. This gothic horror RPG is still in production, but you can still preorder and check out their Kickstarter pitch video. Players collectively form Bluebeard’s Bride, playing different aspects of her psyche as she explores her husband’s mansion. Although the game uses the structure of the original fairytale, it encourages players to tell their own versions, allowing space for the empowering as well as the tragic.
Eclipse Phase by Posthuman Studios is a cyberpunk game which has just Kickstarted its second edition. This game is perhaps a little less explicitly feminist than the others. However, being concerned with posthumanism, it allows space for exploration of gender and disability through mechanisms for swapping and augmenting bodies. Perhaps unsurprisingly, it has more of a complicated rule system than the other games (which are all Powered by the Apocalypse).
Monsterhearts by Avery Alder is one of my favourite RPGs. It’s an urban fantasy about teenage monsters. As you might expect, teenage sexuality is an important element of the game. This may be why it is the first (and, so far, only) game I’ve ever seen discuss asexuality and allows space for that within the rules. It is also built around the premise that everyone is fundamentally bisexual and can be turned on by characters of any gender–though players always retain the choice of whether they wish to act on these feelings.
Night Witches by Jason Morningstar. Set in WW2, players are members of the all-female 588th Night Bomber Regiment in the Russian Army. The game touches on the discrepancy between the Soviet philosophy of equality and how the women were actually treated. It also explicitly mentions queer relationships and one of the playbooks allows for a genderqueer character.
The Watch by Anna Kreider and Andrew Medeiros. A low magic fantasy wherein a mystical enemy known as the Shadow invades. Able to enter and subvert the minds of its enemies, the Shadow is particularly effective against men. It’s up to women and non-binary femmes to form the Watch and defend their lands. This is another game still in production, but you can still check out their Kickstarter. I appreciate the explicit inclusion of non-binary femmes in their pitch. The game also looks like it will have some mechanisms which deal with mental health.
These games have diversity and inclusivity baked into their premise and mechanisms. While I will always value these sorts of games the most, they’re not the only way of promoting diversity in RPGs. As I mentioned in the panel, simply including diverse people in the accompanying artwork can go some way towards fostering an inclusive environment. The fifth edition of Dungeons and Dragons has made some improvements in this fashion (even if the setting retains some problematic elements).
The games I’ve mentioned here are surely just the tip of the iceberg. If you’re a keen tabletop RPGer, I’d love to hear from you: Which feminist RPGs have you discovered?
Mirrored from Earl Grey Editing.
...oh wait, huh, weird. I only just now noticed that two of these pieces have no "Share" button at the top. But it shows up on the third one. So the 'share' function can be disabled? I've never seen that option. What's that about, I wonder?
Anyway, no biggie, I shall share the first two the old fashioned way, uphill both ways in the snow:
First, a really lovely romantic piece of John/Dorian art called "Halfway Till Bliss". I adore the differing expressions, and the subtleties of their faces, and Dorian's eyelashes, and John's hair. And KISSIN. <3
Then, a wonderfully grounded and real-feeling Rejseholdet story, "The (Irregular) Right Direction": it's set ten years post-canon, with Fischer permanently settled in EU law-enforcement bureaucracy, but with something unsettled and restless humming deep within him. Hmmmm, I wonder what he's still missing? :D
And finally, a touching and nuanced Master & Commander (and/or O'Brian books) Jack & Stephen story, "Why Darwin Discovered Evolution", which has a Share button, thusly:
Why Darwin Discovered Evolution (1113 words) by Anonymous
Fandom: Master and Commander: The Far Side of the World (2003)
Rating: General Audiences
Warnings: No Archive Warnings Apply
Relationships: Jack Aubrey & Stephen Maturin
Characters: Jack Aubrey, Stephen Maturin
Additional Tags: London, Evolution, Moths, Night On Fic Mountain 2017, Night on Fic Mountain 2017 Treat
1815: Napoleon surrenders, and is exiled to St Helena. The British Navy, after seventeen years of war, retires ships, crews and captains. John Barrow, Second Secretary to the Admiralty, begins a programme of exploration which will last until 1845 and will include, in 1835, Charles Darwin's five year voyage of discovery in the Beagle.
In England, Jack Aubrey languishes on the Captains’ List, and Stephen Maturin chases moths.
Oh, Stephen. He loves Jack SO MUCH. ♥____♥ (And vice-versa, of course. Sigh!)
Stone is is ample supply all around Desmond’s nation, and that is amply evident in their building, which is wood-supplemented stone for the most part. The oldest buildings are often dry stacked stone, some of them just literally stacked, others carved cleverly and carefully to join perfectly while losing as little stone as possible.
In the Capital City, further from the mountains than many of the, stone and wood are used more equally: buildings are often wattle-and-daub over timber frames (think “Tudor” houses) wit tall stone foundations, often mortared together.
You can often tell the mage-wars-time buildings, because their stones are improbably large, their joins improbably tight, and their polishing improbably bright even after hundreds of years.
The Potentate’s Palace and the City Hall Building are from that time.
(Another feature of buildings from that time is an Escher-esque opinion about dimensions and architecture, even in houses now owned by the lower-middle or lower class. You might still wander into a poor person’s home and find that it improbably fits an extended family of twenty comfortably in a narrow building in a tiny lot that does not tower over its neighbors. Sometimes these buildings have views of other places, as well, out windows that should not show anything but the neighbors’ underwear: the mountains, the sea, even another nation. These houses are tightly-guarded secrets which nobody speaks of, often owned by the same family for centuries, by some deed from a long-dead Potentate.)
“One of the things we are figuring out is have these guys been off the coast and we haven’t seen them? Are they moving inshore for a different reason?” said Sorensen.
YES AND I THINK WE KNOW WHAT THAT IS. Let me know when they reach Washington.
They're known as the "unicorn of the sea", apparently, so should clearly be claimed as a symbolic animal by you (glowing) asexual people out there.
ETA: Wikipedia just provided me with this beautiful quote:
"I have just watched the moon set in all her glory, and looked at those lesser moons, the beautiful Pyrosoma, shining like white-hot cylinders in the water" (T.H. Huxley, 1849).
My hc_bingo card ( is under this cut )
At first glance I didn't see a whole lot of prompts there that work well with my usual-these-years fandom/ship, but on looking again, there are a few that I could theoretically do interesting things with, or that at least can be made to match WsIP that I expect to be on the shorter side if/when I can finish them. And my monofannishness aside, I do always hope that these challenges will twig something in my brain and let me write something new.
(Is this my first time getting an hc_bingo card that doesn't have one of the soulbond prompts? I haven't gone and checked to see if it's literally the first time, but the card generator has traditionally been very keen on giving me "unintended soulbond" and/or "unintended side effects of planned soulbond" [or whatever the exact phrasings are]. I always kinda meant to write the former for Warehouse 13; it could even happen someday. It's pretty perfect.)
And my seasonofkink card and Newsflesh-specific (inherently NSFW) notes ( are under THIS cut )
It’s not quite a kaiju story… but it involves Aliens, at least? According to the address on this, I submitted it at over five years ago, at my last apartment.
The Center was slow today; in three hours, Amy hadn’t seen more than half a dozen refugees pass her desk. Maybe – though there was faint hope of it – the war was finally winding down?
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Originally posted Mar. 7, 2012
"I do not know what this is."
Winter frowned at the glass rose that had appeared in his office mail cube; behind him, Latricia laughed.
"It's a rose. It's not going to bite you."
Well, that has officially changed. After assisting me in various areas of the first Harry Potter game over the past couple of weeks, today Will started a solo playthrough of the second Harry Potter game.
The original LEGO Star Wars, the game that started it all, came out the same year he was born, in 2005. So I feel like my love of these games and the lives of my kids are entwined, in a sense. All these years later, I consider the Harry Potter games to be my favorites, so it's a bit surprising to me to realize that I only completed the second Harry Potter game once, although I've played through the first one four times now. I wish they would release a remastered combined game for the Wii U like they did for the PS4.
As near as I can figure, I own all of the LEGO franchise tie-in games except for Indiana Jones 2 and LEGO Star Wars III: The Clone Wars. I even repurchased for the Wii the ones I originally played on the Playstation 2. I haven't completed the more recent ones, though, since I got distracted by the introduction of LEGO Dimensions.
This is the first summer in a while that I can remember not having a new LEGO game to play. LEGO Marvel Superheroes 2, which appears to feature the Guardians of the Galaxy, has been announced for later this year, but it will require me to purchase a newer console, so we're probably getting a Nintendo Switch for Christmas. Connor's already asked for one anyway.
Just for fun, I made a chronological table for the various franchise games - not including the LEGO Movie Videogame, LEGO City Undercover, or LEGO Dimensions and its various expansions.
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